Play, Watch, Listen podcast artwork
Leisure

Play, Watch, Listen

by Alanah Pearce
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About the show

Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.

Latest episodes

  • Tim Schafer on leaving Xbox & the future of Double Fine

    September 29, 2026 · 53 min

    Mike and Alanah chat with Double Fine's Tim Schafer on the indie future (and past?) of the studio since leaving Xbox, including how you can help!

  • An Interview with one of BIG WALK's Sound Designers!

    September 4, 2026 · 1 hr 1 min

    This week, Mike and Alanah sat down with Em from A Shell in the Pit to talk about BIG WALK, and, ultimately, steal foley (sound design) knowledge for use in their own games. Hey, at least we admit it.

  • Alanah Went to La Sagrada Familia

    July 24, 2026 · 53 min

    In this week's episode, the crew discusses THE DEFINITION OF ART (2026 ver), and finding inspiration in the real world rather than other media, as a result of Alanah visiting Barcelona and exploring Antoni Gaudi's La Sagrada Familia.

  • Mike's New Game: VAMPIRIUM 1997!

    July 12, 2026 · 1 hr 7 min

    This week, Mike announced the latest game from Bithell Games (now a studio of three), Vampirium 1997. Alanah asks him about it!

  • 186. Austin's Take on Early Access Games

    June 19, 2026 · 1 hr 3 min

    This week, we talk a bit about composing for early access, and how much scores (and VFX) influence films.

  • Clavicular, Human Nature, and 007: First Light

    May 29, 2026 · 1 hr 11 min

    This week, Mike, Austin, and Alanah mostly talk about human nature. No, really. The new James Bond game is also spoken about for about 10 minutes at the end.

  • Bithell Games Presents: AMBERSPIRE

    May 13, 2026 · 1 hr 7 min

    Alanah and Mike chat to game director Nic Tringali about science-fantasy city-builder "Amberspire".

  • Surviving in Freelance Game Dev

    April 24, 2026 · 1 hr 0 min

    Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.