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Latest episodes
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Tim Schafer on leaving Xbox & the future of Double Fine
September 29, 2026 · 53 minMike and Alanah chat with Double Fine's Tim Schafer on the indie future (and past?) of the studio since leaving Xbox, including how you can help!
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An Interview with one of BIG WALK's Sound Designers!
September 4, 2026 · 1 hr 1 minThis week, Mike and Alanah sat down with Em from A Shell in the Pit to talk about BIG WALK, and, ultimately, steal foley (sound design) knowledge for use in their own games. Hey, at least we admit it.
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Alanah Went to La Sagrada Familia
July 24, 2026 · 53 minIn this week's episode, the crew discusses THE DEFINITION OF ART (2026 ver), and finding inspiration in the real world rather than other media, as a result of Alanah visiting Barcelona and exploring Antoni Gaudi's La Sagrada Familia.
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Mike's New Game: VAMPIRIUM 1997!
July 12, 2026 · 1 hr 7 minThis week, Mike announced the latest game from Bithell Games (now a studio of three), Vampirium 1997. Alanah asks him about it!
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186. Austin's Take on Early Access Games
June 19, 2026 · 1 hr 3 minThis week, we talk a bit about composing for early access, and how much scores (and VFX) influence films.
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Clavicular, Human Nature, and 007: First Light
May 29, 2026 · 1 hr 11 minThis week, Mike, Austin, and Alanah mostly talk about human nature. No, really. The new James Bond game is also spoken about for about 10 minutes at the end.
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Bithell Games Presents: AMBERSPIRE
May 13, 2026 · 1 hr 7 minAlanah and Mike chat to game director Nic Tringali about science-fantasy city-builder "Amberspire".
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Surviving in Freelance Game Dev
April 24, 2026 · 1 hr 0 minMike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.