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Level Design Lobby

by Max Pears

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About the show

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/

Latest episodes

  • Level Design Lobby - Reading Materials #74

    October 6, 2026 · 18 min

    October is here, so let us not wait around & get some incredible resources avalible to you lovely people.  join the Mailing List: https://bit.ly/4eNPm8X ---------- Resources ---------- Onimusha Director Interview: h…

  • Press Start: The Alejandro Arque Story

    September 15, 2026 · 47 min

    In this episode, we sit down with Creative Director Alejandro Arque. Alejandro shares his journey through the world of game design from discovering his creative voice to leading the vision behind games and experiences that engage players…

  • Branching Out: The Art of Skill Trees

    September 8, 2026 · 38 min

    Back again but with a different look of something that we have not touched on before, yet an aspect that is still engaging. I am talking about Skill Trees. Going back to a classic of Final Fantasy X I have been caught up in that of its…

  • Level Design Lobby - Reading Materials #73

    September 1, 2026 · 22 min

    Back at it again with more incredible resources to help you all learn & grow as developers! I have found some incredible game dev info whcih I want to share with you all, so sit back, relax and let us get educated! join the Mailing List…

  • Global Play: The Craft of Game Translation

    May 5, 2026 · 22 min

    What does it take to make your favourite game feel "just right" in another language? In this episode, Yana, a game localisation specialist, takes us behind the scenes of the gaming industry. We chat about her career path, the surprising…

  • Bricks, Spells & Storytelling: Crafting Game Worlds with Raphael Kidd

    April 8, 2026 · 46 min

    Joining me for this episode is Senior Level Designer Raphael Kidd, who has worked on an incredible range of titles including LEGO Horizon, Hogwarts Legacy, and LEGO DC Villains. Raph shares insights into his journey, along with his unique…

  • Building the Raid: Designing the World of Arc Raiders

    January 27, 2026 · 53 min

    In this episode, I'm joined by Tim Spaninks, level designer on Arc Raiders, for a deep dive into his journey through the game industry and the craft of designing immersive worlds. We talk about how Tim broke into game development, the…

  • Entering the Fog: Al Yang Talks Story, Fear, and the Making of Silent Hill F

    December 9, 2025 · 1 hr 10 min

    In this exclusive interview, Creative Director Al Yang takes us deep into the unsettling world of Silent Hill F, offering a rare look into the creative vision behind the next chapter of the iconic horror franchise. Al discusses the…