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Game Design Zen

by Game Design Zen

Chart positions today · Ireland

Not on the Ireland charts we track today.

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About the show

Games, Life, and Pursuit of Excellence

Latest episodes

  • 021 : To Purple Cow or Not to Purple Cow? That is the Question

    February 27, 2016 · 27 min

    (Some information was lost. Someone keeps hacking the site. Apologies, I think) So he asked, “Are you still a fan of the Purple Cow?” Game dev students were asking the same question, from Virginia to Detroit. It’s a simple question…

  • 020 : How Do You Do It? Three Tips for Getting Things Done

    February 22, 2016 · 40 min

    (Why do people hack educational podcasts? I cannot imagine) Years ago, my boss asked, “How do you get all that stuff done?” Then, last week, my friend asked a similar question. And I realized, I didn’t have an answer. So I thought about…

  • 19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear

    February 13, 2016 · 24 min

    I broke my own rule! A few weeks ago, I shared a project I was working on, before it was really ready. And after that, I kept putting off creating the video that I needed to get my project on Steam. Week after week, I did nothing, because…

  • 18 : Becoming Indie – On Starting A Business

    February 6, 2016 · 25 min

    What about the business? Kenzai asked what it meant to start a business. So, this episode goes zen – covering everything from becoming an indie, to money, to products. It even discusses why you need a Purple Cow. NOW AVAILABLE ON…

  • 017 : Three Things You Need To Know!

    January 25, 2016 · 31 min

    What must you know? At a recent game challenge, I met Matt Trobbiani, the creator of HackNet. After I got to know him, I thought itâ€d be fun to invite him on as a guest. To ensure that Game Design Zen stays zen, I recorded this for him…

  • 16 : Season 2 – Battle Royale – Jonathan Blow vs Brett Victor

    January 17, 2016 · 30 min

    Ready for SEASON TWO?!? It’s a new year, with exciting changes in the works. To kick it off, let’s start with two giants! Theyâ€re at odds. The Indie giant, Jonathan Blow, argues that simpler is better, in almost all cases. Design guru…

  • 015 : Failure, Taste, and the Closet Star Wars Geek – the Season 1 Finale

    December 15, 2015 · 30 min

    What about failure? Your greatest ideas donâ€t live up to your expectations. You havenâ€t conquered the world. And yet, as Ira Glass says, your taste is killer. This is the season one finale of Game Design Zen – you wonâ€t want to miss…

  • 014 : Because … Fallout 4!

    December 8, 2015 · 33 min

    Game Design Zen : Episode 014 Fallout 4?! Some predicted – game of the century. Some predicted – not my cup of tea. And for some, like me, it was our first exposure to the Fallout franchise. I didnâ€t know what to expect. Now, fifty…