Game Design Zen
Chart positions today · United States
Not on the United States charts we track today.
Not on the United Kingdom charts we track today.
Not on the Canada charts we track today.
Not on the Australia charts we track today.
Not on the Germany charts we track today.
Not on the Brazil charts we track today.
Not on the Mexico charts we track today.
Not on the New Zealand charts we track today.
Not on the Ireland charts we track today.
Not on the Japan charts we track today.
Not on the Philippines charts we track today.
Not on the South Africa charts we track today.
If you like Game Design Zen, try…
Ranking history · United States
About the show
Latest episodes
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021 : To Purple Cow or Not to Purple Cow? That is the Question
February 27, 2016 · 27 min(Some information was lost. Someone keeps hacking the site. Apologies, I think) So he asked, “Are you still a fan of the Purple Cow?†Game dev students were asking the same question, from Virginia to Detroit. It’s a simple question…
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020 : How Do You Do It? Three Tips for Getting Things Done
February 22, 2016 · 40 min(Why do people hack educational podcasts? I cannot imagine) Years ago, my boss asked, “How do you get all that stuff done?” Then, last week, my friend asked a similar question. And I realized, I didn’t have an answer. So I thought about…
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19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
February 13, 2016 · 24 minI broke my own rule! A few weeks ago, I shared a project I was working on, before it was really ready. And after that, I kept putting off creating the video that I needed to get my project on Steam. Week after week, I did nothing, because…
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18 : Becoming Indie – On Starting A Business
February 6, 2016 · 25 minWhat about the business? Kenzai asked what it meant to start a business. So, this episode goes zen – covering everything from becoming an indie, to money, to products. It even discusses why you need a Purple Cow. NOW AVAILABLE ON…
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017 : Three Things You Need To Know!
January 25, 2016 · 31 minWhat must you know? At a recent game challenge, I met Matt Trobbiani, the creator of HackNet. After I got to know him, I thought itâ€d be fun to invite him on as a guest. To ensure that Game Design Zen stays zen, I recorded this for him…
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16 : Season 2 – Battle Royale – Jonathan Blow vs Brett Victor
January 17, 2016 · 30 minReady for SEASON TWO?!? It’s a new year, with exciting changes in the works. To kick it off, let’s start with two giants! Theyâ€re at odds. The Indie giant, Jonathan Blow, argues that simpler is better, in almost all cases. Design guru…
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015 : Failure, Taste, and the Closet Star Wars Geek – the Season 1 Finale
December 15, 2015 · 30 minWhat about failure? Your greatest ideas donâ€t live up to your expectations. You havenâ€t conquered the world. And yet, as Ira Glass says, your taste is killer. This is the season one finale of Game Design Zen – you wonâ€t want to miss…
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014 : Because … Fallout 4!
December 8, 2015 · 33 minGame Design Zen : Episode 014 Fallout 4?! Some predicted – game of the century. Some predicted – not my cup of tea. And for some, like me, it was our first exposure to the Fallout franchise. I didnâ€t know what to expect. Now, fifty…