Game Dev Podcast | Coffee with Butterscotch
Today: #141 in Leisure, Canada on our combined chart.
Chart positions today · Brazil
Not on the United States charts we track today.
Not on the United Kingdom charts we track today.
Not on the Australia charts we track today.
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Not on the Brazil charts we track today.
Not on the Mexico charts we track today.
Not on the New Zealand charts we track today.
Not on the Ireland charts we track today.
Not on the India charts we track today.
Not on the Japan charts we track today.
Not on the Philippines charts we track today.
Not on the South Africa charts we track today.
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Ranking history · Brazil
Latest episodes
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[Ep595] Will GTA6 Wreck Your Indie Game’s Launch?
October 21, 2026 · 1 hr 5 minIn episode 595 of 'Coffee with Butterscotch,' the brothers explore the impact of big game releases on indie game launches, examining whether launching alongside major titles affects visibility, sales, and marketing strategies. They analyze…
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[Ep594] Needle in a Haystack Simulator: Are Devs Cooked?
October 14, 2026 · 1 hr 0 minIn episode 594 of 'Coffee with Butterscotch,' the brothers dig into the Needle in a Haystack Simulator phenomenon and what it reveals about how game ideas spread, get cloned, and go viral. They explore why a strong, simple premise can…
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[Ep593] Top 5 Myths About Steam Wishlists
October 7, 2026 · 59 minIn episode 593 of 'Coffee with Butterscotch,' the brothers debunk common myths about Steam wishlists and how they influence game success. They explore how external marketing, timing, and understanding Steam's algorithms are crucial for…
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[Ep592] How IRON NEST Won Steam Next Fest and Launched With Nearly 1 MILLION Wishlists
September 30, 2026 · 2 hr 11 minIn episode 592 of 'Coffee with Butterscotch,' the brothers welcome their first ever podcast guests Nick and Dominik, the team behind IRON NEST. Seth and Sam walk through the entire dev cycle with them, from how they chose the name and…
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[Ep591] How To Make An Indie Studio That Makes Hit Games
September 23, 2026 · 1 hr 7 minIn episode 591 of 'Coffee with Butterscotch,' the brothers dig into what actually makes a small studio function well over the long haul. Using Butterscotch Shenanigans as the through line, they walk through how their team structure has…
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[Ep590] Hackers, Piracy, and Clones - How Should Indie Game Devs React?
September 16, 2026 · 1 hr 12 minIn episode 590 of 'Coffee with Butterscotch,' the brothers work through every flavor of people messing with your game, from hackers and exploiters to pirates and outright clones. They dig into what's actually worth losing sleep over, how…
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[Ep589] The One Skill Holding Back Indie Game Devs
September 9, 2026 · 1 hr 7 minIn episode 589 of 'Coffee with Butterscotch,' the brothers make the case that understanding your own workflow might be the most underrated skill in game development. They dig into how invisible bottlenecks and unchecked error rates quietly…
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[Ep588] Can One Screenshot Boost Your Steam Sales by 25%?
September 2, 2026 · 1 hr 5 minIn episode 588 of 'Coffee with Butterscotch,' the brothers get into the weeds on Steam store page optimization and what the data from How Many Dudes is suggesting. They break down what swapping screenshots and micro trailers appears to…
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[Ep587] Are we in an Indie Golden Age?
August 26, 2026 · 1 hr 5 minIn episode 587 of 'Coffee with Butterscotch,' the brothers point out that right now might actually be the best time to be an indie developer. They dig into why smaller, faster games are resonating with players, what the data from How Many…
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[Ep586] How Should Indie Devs Think about Post-Launch Updates?
August 19, 2026 · 1 hr 11 minIn episode 586 of 'Coffee with Butterscotch,' the brothers discuss the current state of game sales, post-launch support strategies, and how community engagement and critical mass influence a game's longevity. They explore the strategic…
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[Ep585] How Should Indie Devs React to Negative Steam Reviews?
August 12, 2026 · 1 hr 11 minIn episode 585 of 'Coffee with Butterscotch,' the brothers dig into the post-launch data for How Many Dudes, unpacking what Steam review scores, wishlist ratios, playtime histograms, and demo numbers are actually telling them. From there…
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[Ep584] 100,000 Steam Sales in 2 Days - Our Biggest Indie Game Launch Ever
August 5, 2026 · 1 hr 12 minIn episode 584 of 'Coffee with Butterscotch,' the brothers are fresh off the biggest launch in Butterscotch history, and they're breaking down exactly what happened. They dig into the numbers behind How Many Dudes hitting 100,000 sales in…

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