Making Games podcast artwork
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Making Games

by Johan Nohr, Andre Novoa

Chart positions today · Philippines

Not on the Philippines charts we track today.

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Latest episodes

  • Funded by the Crowd

    October 2, 2026 · 44 min

    What does it take to crowdfund a game? In this episode, we talk about setting up a campaign, choosing a platform, building an audience, setting funding goals, and making promises you can keep.

  • Business Time

    August 21, 2026 · 47 min

    What does it actually take to run a games business? We take a deep dive into accounting, taxes, regulations, contracts, invoices, bank accounts, paperwork, and all the other thrilling things nobody dreams about when they decide to make…

  • Print happens

    July 29, 2026 · 42 min

    What does it actually take to manufacture a tabletop game? We talk about printers, paper stocks, proofs, production mistakes, and the countless decisions that stand between a finished design and a book or box (or vinyl!) on someone's shelf.

  • Moving boxes

    June 27, 2026 · 41 min

    Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.

  • Where do games come from

    June 5, 2026 · 37 min

    Every game starts somewhere. We talk about where ideas come from, how they evolve into actual projects, and why the earliest stages of design are often the most exciting, all while trying to figure out what this podcast wants to become.

Full episode archive on Apple Podcasts →

About the show

Andre Novoa (Games Omnivorous) and Johan Nohr (MÖRK BORG) talk about making tabletop RPGs and everything that comes with it: inspiration, design, art, publishing, production, and the occasional catastrophe.